September Update



Tomorrow, September 30th, we will be releasing Update 0.3.0 around 10am PDT / 1pm EDT. Included in the patch are the following changes and fixes we've made to the game:

CPT ð ð® Assistant Special Edition: September Update / Volume 30 2020 mitted infectious disease. It accounts for additional supplies, materials, and clinical staff time required for patient symptom checks over the phone and upon arrival, donning and removing personal pro-tective equipment (PPE), and increased sanitation.

  • Sep 30, 2020 The September content update is releasing its changelog early, with the update going live tomorrow, September 30. The update's highlights include major changes to the Hedge biome, new buildings.
  • The September Power BI Desktop update is out now and packed with many new features and improvements! We are excited to announce our Esri map integration, DirectQuery support for the Snowflake Connector, new forecasting features, and the ability to create a mobile report layout.

New Features

  • The Hedge has been revamped with new content
  • New Building: Zip-lines
  • New Building: Spinning Wheel
  • New Building: Signs
  • New World Landmark: Frankenline
  • Halloween Additions: Jack-o-Lantern landmark, Candy Corn food item
  • Localization for French, German, Spanish, and Italian (more to come at a later date)
  • New spider webs that stick to unsuspecting players and critters

Changes/Game Tuning

Engine

  • UE4 Version Upgrade

Combat

  • Ant Soldiers have a set of new attacks
  • Ant Soldiers now deal more damage with their attacks
  • TAYZ.Ts now deal much more damage with their attacks
  • Most armors now block more damage
  • All weapons have had their damage, stamina cost, and durability adjusted to fit a stricter Tier-based curve
  • Bombardier Beetle burning hazards and Stink Bug gas hazards are now much deadlier
  • Bombardier Beetle attacks deal less initial damage (end result should be about the same combined with hazard damage change)
  • Fresh Defense perk now blocks twice as much gas and burning damage
  • Reliable Friend perk now boosts revive speed by roughly double the amount
  • Trying out new combat AI to reduce the effectiveness of circle-strafing

Interface

  • Processing buildings such as the Campfire now show the progress of each item in the interface, and allow items to be canceled
  • The Recycle Building interface now shows how many structures will collapse if the target building is Recycled
  • Contextual slurping text informs you what liquid you're going to taste
  • Additional icon art
  • The Interact UI will no longer briefly appear enabled when looking at a disabled interaction
  • Clearer labeling of game modes/type in save/load UIs
  • Game no longer asks to overwrite a save if you are not able to currently save the game

World

  • New perks to discover and unlock
  • New SCA.B color themes to discover and unlock
  • Stumps left behind no longer prevent foliage from respawning
  • Grass will not respawn if the stump is removed
  • Ants now have a desire to take back their stolen eggs
  • Ant eggs can now hatch even after being moved by the player (but not while in an inventory)
  • Ant eggs no longer stack in the inventory
  • Larva wander range is now much smaller during the day
  • Mushrooms in the world now take much longer to grow back
  • Meats now take much longer to spoil
  • SCA.Bs that have been moved since prior patches will reflect those moves in older saves
  • Mint chunks in the Mint container should no longer spawn on top of the container
  • Juice boxes stop spawning juice if a droplet spawned by them is still sitting in the world
  • Removed the Broodmother from the hedge (for now...)
  • Added Harvest VFX to Hedgeberry

Buildings

  • Structural buildings are now fully allowed to overlap with any static environment object
  • Blueprint buildings in the air cannot be completed unless a supporting building has been completed. This prevents situations where large structures would collapse because they were technically unsupported
  • Buildings can no longer be built inside of tables
  • Buildings can be placed more easily on the pond flagstones now
  • Mushroom Garden spawn timer will now start when the building is built instead of when it is placed
  • Smoke from torches, wall sconces, and campfires should now rarely penetrate floors/ceilings
  • Plank/Log Storage deposit sound effects now play on clients
  • The player will no longer play canteen animations when building a Water Container with a canteen in hand
  • Clay foundation now has double the health
  • Pebblet foundation now has less health, but still more than clay

Crafting

  • Most recipes that require spiderweb have been refactored to use a processed spider web obtainable via the new Spinning Wheel instead

Performance

  • Improved CPU performance of large bases and structures

Other

Animal
  • Additional water caustic effects
  • Bird feathers now float in water
  • Weed stems now float in water
  • The 'Drop' control can now be rebound
  • The 'Swim Up' and 'Swim Down' control bindings are allowed to overlap with other controls that cannot be used while swimming

Bug Fixes - All Platforms

Top Community Issues

  • Free buildings attached to player-built structures will no longer become out-of-position for clients
  • The game will no longer crash in some specific cases when demolishing a plank or log storage building
  • Ants will no longer spawn in excessively large quantities

Game

  • Alchemist BURG.L Quests will complete when accepted if the player has already analyzed the target item
  • Kill based perks now only track kills on enemies
  • Fixed issue with encounters not respawning creatures if they fell through the world in a prior save
  • Hiding Interact prompt 'E' or 'X' when looking at a Locked / Stuck door

Items/Equipment/Resources

  • Berry Chunks will no longer inflate themselves when subjected to a strong impact while lying on the ground
  • Traps can no longer be triggered for a few seconds after destruction
  • Traps can no longer be triggered by the 3rd-person camera
  • Tropicop juice droplets should now correctly spawn from the straw of the juice box instead of from the base
  • Bombardier Head Trophy should now be much easier to place

World

  • Building ingredients will no longer remaining floating in the air when large structures collapse while no player is nearby
  • Got rid of a small bump in collision while walking up and down player built stairs
  • Bombardier Beetle now plays a sleep animation while sleeping instead of playing the stunned animation

UI

  • Various camera animation adjustments were made to reduce the camera clipping into objects and the player's body
  • Hiding Interact prompt 'E' or 'X' when looking at a Locked / Stuck door

Audio

  • Buildings no longer create noise events immediately after loading a saved game
  • Chatter audio is now attached to the player character and should sound better when moving

Ominent Practical Technologies

  • Removed [REDACTED]
  • Added [REDACTED]

Thank you all for the continued reports, suggestions and feedback sharing, and support while we continue to develop Grounded. They are all appreciated as we read everything that comes in to help enhance your time in the backyard.

If you continue to encounter any of these issues after updating the game or stumble across a new issue, please first check our Known Issues List to see if your issue is known. If your issue is not listed, then either email us directly at support@obsidian.net or fill out the Contact form located on our Support Site and include the following information:

  1. Platform. (Xbox Console, PC Game Pass, PC Steam).
  2. Multiplayer or Single Player Game. (If multiplayer, can you let us know how many players in total in the game, and their platforms if you know this)
  3. Description of issue.
  4. Last thing you did in the game before the issue occurred, if applicable.

Thank you again, and have fun out in the backyard!

Google is committed to advancing racial equity for Black communities. See how.

Published September 08, 2020

The Pixel Update Bulletin contains details of security vulnerabilities and functional improvements affecting supported Pixel devices (Google devices). For Google devices, security patch levels of 2020-09-05 or later address all issues in this bulletin and all issues in the September 2020 Android Security Bulletin. To learn how to check a device's security patch level, see Check and update your Android version.

September update for clash of clans

All supported Google devices will receive an update to the 2020-09-05 patch level. We encourage all customers to accept these updates to their devices.

UpdateNote: The Google device firmware images are available on the Google Developer site.

Announcements

  • In addition to the security vulnerabilities described in the September 2020 Android Security Bulletin, Google devices also contain patches for the security vulnerabilities described below.

Security patches

September

Vulnerabilities are grouped under the component that they affect. There is a description of the issue and a table with the CVE, associated references, type of vulnerability, severity, and updated Android Open Source Project (AOSP) versions (where applicable). When available, we link the public change that addressed the issue to the bug ID, like the AOSP change list. When multiple changes relate to a single bug, additional references are linked to numbers following the bug ID.

Kernel components

CVEReferencesTypeSeveritySubcomponent
CVE-2020-0387A-156046804*EoPHighSmartSpace
CVE-2020-0403A-131252923*EoPHighFingerprint
CVE-2020-0434A-150730508*EoPHighCatpipe
CVE-2019-14895A-146643236RCEModerateMarvell WiFi chip driver
CVE-2019-14896A-145850595RCEModerateMarvell network driver
CVE-2019-14901A-146642940RCEModerateMarvell WiFi chip driver
CVE-2018-14615A-133762747EoPModerateKernel
CVE-2020-0428A-123999783*EoPModerateCamera
CVE-2020-0429A-152735806
v4.9 - [1] [2]
v4.4 - [1] [2] [3] [4] [5] [6] [7] [8]
EoPModeratepppol2tp
CVE-2020-0430A-153881554EoPModerateBPF
CVE-2020-0431A-144161459EoPModerateKeyboard
CVE-2020-0432A-143560807EoPModerateMostCore driver
CVE-2020-0433A-151939299
v4.14 - [1] [2] [3]
v4.9 - [1] [2] [3]
v.4.4 - [1] [2] [3] [4]
EoPModerateBlock multiqueue
CVE-2020-7053A-148267212EoPModerateKernel
CVE-2020-8649A-149079016EoPModeratevgacon
CVE-2020-11609A-153715399EoPModeratestv06xx
CVE-2020-12114A-156071483EoPModerateLinux Filesystem
CVE-2020-12826A-156725178
v4.14 - [1]
EoPModerateKernel
CVE-2019-5489A-122461273 [2]IDModerateKernel
CVE-2020-0427A-140550171IDModeratePin controller

Qualcomm components

CVEReferencesTypeSeverityComponent
CVE-2019-2290A-119634340*
QC-CR#2048964*
N/AModerateCamera
CVE-2019-10519A-134439993
QC-CR#2409133
N/AModerateDisplay/graphics
CVE-2019-10521A-126900236
QC-CR#2419292
N/AModerateKernel
CVE-2019-10564A-140423451
QC-CR#2362037
N/AModerateCamera
CVE-2019-14099A-147101313
QC-CR#2360223 [2] [3] [2] [3]
N/AModerateCamera
CVE-2019-2284A-134437692
QC-CR#2395036
N/AModerateCamera
CVE-2020-3674A-150688918
QC-CR#2562382
N/AModerateKernel

September Updates

Qualcomm closed-sourcecomponents

CVEReferencesTypeSeverityComponent
CVE-2019-10498A-132108953*N/AModerateClosed-source component
CVE-2019-10518A-120445948*N/AModerateClosed-source component
CVE-2020-3679A-150687568*N/AModerateClosed-source component

Functional patches

For details on the new bug fixes and functional patches included in thisrelease, refer to the Pixel Communityforum.

Common questions and answers

This section answers common questions that may occur after reading thisbulletin.

1. How do I determine if my device is updated to address these issues?

Security patch levels of 2020-09-05 or later address all issues associatedwith the 2020-09-05 security patch level and all previous patch levels.To learn how to check a device's security patch level, read the instructionson the Google device update schedule.

2. What do the entries in the Type column mean?

Animal Crossing September Update

Entries in the Type column of the vulnerability details table reference the classification of the security vulnerability.

AbbreviationDefinition
RCERemote code execution
EoPElevation of privilege
IDInformation disclosure
DoSDenial of service
N/AClassification not available

3. What do the entries in the References column mean?

Entries under the References column of the vulnerability details table may contain a prefix identifying the organization to which the reference value belongs.

PrefixReference
A-Android bug ID
QC-Qualcomm reference number
M-MediaTek reference number
N-NVIDIA reference number
B-Broadcom reference number

4. What does an * next to the Android bug ID in the Referencescolumn mean?

Destiny 2 September Update

Issues that are not publicly available have an * next to the Android bug ID in the References column. The update for that issue is generally contained in the latest binary drivers for Pixel devices available from the Google Developer site.

5. Why are security vulnerabilities split between this bulletin and theAndroid Security Bulletins?

Security vulnerabilities that are documented in the Android Security Bulletins are required to declare the latest security patch level on Android devices. Additional security vulnerabilities, such as those documented in this bulletin are not required for declaring a security patch level.

Clash Of Clans September Update

Versions

Among Us September Update Free Download

VersionDateNotes
1.0September 08, 2020Bulletin published